Steve Oh WIP & Portfolio
3D Modeller & Animator
Tuesday, May 12, 2009
Akuma WIP #1
Cleaning up bit more topology of my basemesh,
Pre-building shapes of Akuma
before exporting to Zbrush for more details.
Wednesday, May 6, 2009
BaseMesh
Before starting my new character(Akuma),
Made some changes to my old base mesh - Face(Retopology)
-Better Animatable Face Topology (Less 5 edge vertex around Flexible areas)
-New ears
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